Game Server Engineer | Co-Founder | AI Innovator
Transforming ideas into reality through cutting-edge technology, creative problem-solving, and a passion for pushing boundaries in game development and AI integration.
I'm a Game Server Engineer with over 19 years of experience building scalable, high-performance game systems and leading innovative AI-integrated solutions.
My journey began at NetEase Games, where I spent over a decade developing and optimizing game server engines for MMORPGs and mobile games. I've always been driven by the challenge of making systems more efficient, more scalable, and more capable of delivering exceptional player experiences.
As a co-founder of Share Creators Inc., I had the opportunity to combine my technical expertise with my passion for AI, leading the development of B2B AI-integrated gaming art resource management platforms. This experience taught me that technology is not just about code—it's about creating tools that empower creativity and innovation.
I've always been fascinated by the intersection of technology and creativity. Game development isn't just about writing code—it's about creating worlds, experiences, and moments that bring joy to millions of players. Every optimization, every new feature, every system I build is driven by the desire to make games more immersive, more engaging, and more magical.
The gaming industry is constantly evolving, and I'm motivated by the challenge of staying ahead of the curve. Whether it's optimizing server performance by 20%, integrating cutting-edge AI models, or building scalable microservices architectures, I thrive on solving complex problems and pushing the boundaries of what's possible.
I believe that AI and game technology will continue to revolutionize how we create and experience games. My vision is to build systems that not only perform flawlessly but also enable new forms of creativity and expression. I'm excited about the future where AI-assisted development becomes the norm, making game creation more accessible and innovative.
San Francisco, CA
South San Francisco, CA
Guangzhou, China
Guangzhou, China
Building a comprehensive platform that leverages AI to assist game developers in creating assets, generating code, and optimizing game performance. Imagine a system where AI can generate game mechanics, balance gameplay, and even create procedural content in real-time.
Developing a next-generation cloud infrastructure specifically optimized for real-time multiplayer games. This would include intelligent load balancing, predictive scaling, and ultra-low latency networking solutions that can support millions of concurrent players.
Creating an advanced procedural content generation system that uses AI to create unique game worlds, characters, and narratives. This would enable developers to create infinite variations of content while maintaining quality and coherence.
Building an intelligent framework that automatically identifies performance bottlenecks in game servers and suggests optimizations. This would use machine learning to learn from successful optimizations and apply them proactively to new projects.
Developing a unified networking protocol that enables seamless cross-platform gameplay across PC, mobile, and console. This would solve the challenges of different network architectures and latency requirements.
Creating an AI system that can dynamically adjust game difficulty, create personalized challenges, and generate adaptive narratives based on player behavior. This would create truly personalized gaming experiences for each player.
I'm always open to discussing new opportunities, collaborations, or just having a conversation about game development, AI, and technology.